Don't Touch the Pavement
Uh oh! Looks like you forgot to bring your shoes on your commute to work! How ever are you going to reach your office without burning your poor, bare feet on the pavement?
Never fear, for while you may have forgotten your shoes, you at least remembered your handy sun-repositioning device, as well as several elixir vials to power it!
Navigate your way through 10 levels, avoiding burning your feet by manipulating the sun to transform shadows to quell the searing heat of the pavement and allow safe passage, while making sure to conserve elixir .
Theme
We took the interpretation of shadows quite literally, objects cast shadows based off of the position of the sun.
For alchemy, we chose the definition of transformation, by combining the position of the sun, with the objects on the street, you are transforming the shadows in order to create a safe path across the street
Controls
WASD - Move the character
Arrow keys / Click and drag the slider at the bottom to move the sun.
R to restart level
F to interact
ESC to pause
If you need to skip a level, you can press escape to open the pause menu and go to the level select.
Credits:
BubbleShade: Programming, Art, Game design, Audio
Sketched Doughnut: Moral support, Mortal Enemy. Programming
Game Design Document:
https://docs.google.com/document/d/1eACxo87dVvR_nQalr1WrlH06l9jjPEzAi71NvhB4mIo/...
This our submission for the 2024 Pirate Software Game Jam, with the theme of Shadows and Alchemy.
Status | Prototype |
Platforms | HTML5 |
Authors | BubbleShade, Sketched Doughnut |
Genre | Puzzle |
Made with | Godot, Aseprite |
Tags | 2D, Casual |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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